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RASMUS VESTNER

A 

LEVEL DESIGNER

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GROUP
PROJECTS

ABOUT
ME

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Hi there, I'm Rasmus!

I'm a Level/Game Design contractor based in Sweden, currently working on an unannounced AA IP for a Stockholm-based studio.

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With an educational background in arts, I also hold a Level Design Program Diploma from
The Game Assembly, Stockholm.

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I've built and shipped games for both mobile and desktop platforms using Unreal, Unity, and proprietary engines. I've also helped identify and shape engine functionality based on design needs.

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I prefer working in Unreal, but adapt quickly to new tools. I'm trained to work with SCRUM and similar agile frameworks, and I like to bring structure and planning to the projects I join as I believe that open and clear communication and bringing the right people together can solve most blockers.

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My strengths as a designer come from my background in arts. I always strive to build visually stunning worlds, whatever the setting or engine limitations might be. I love collaborating with CA and Env. artists to create memorable reveals, or arguing with tech about the amount of dynamic lights in my levels.

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I have a strong understanding of level design fundamentals, the importance of a "gameplay-first" mindset, and cohesive player guidance, while also promoting player autonomy and agency.

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If your studio is looking to hire, or you just want to talk level design, don't be a stranger!

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Unannounced IP

Third Person Action Adventure

BLACK PHOENIX GAMES AB    |    2025 - PRESENT   |    LEVEL DESIGN & DYNAMIC WORLD EVENTS

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RETURN TO ASHFALL

A Dishonored-inspired first-person stealth experience

SOLO PROJECT  |  6 WEEKS/HALF TIME  |  LEVEL DESIGN TECHNIQUES  |  UNREAL ENGINE 5.5

RETURN TO ASHFALL

A Dishonored inpired First Person stealth experiance.

DESIGN TECHNIQUES |  SOLO PROJECT  |  5 WEEKS/HALF TIME  

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THE LONG JOURNEY

A third-person semi-open adventure experience

SOLO PROJECT  |  6 WEEKS HALF TIME  |  CREATIVE PROCESS  |  UNREAL 5.5 

The Long Journey

A third-person semi-open adventure experience

CREATIVE PROCESS  |  SOLO PROJECT  |  5 WEEKS/HALF TIME

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